– Create moveable player with direction circle control
– Point to click (same as Unity offical tutorial) may also be applied
– Create Simple Village as terrain round 100m x 60m
– Import Small wooden hut – Import third-person humanoid as player
– Using Blender to create a indoor scene and import to Unity
– Export fbx file and Import "Scene1"
[DONE] Create a new post to note the steps to set repeated texture to a game object (wall and floor in this case)